Sometimes they read like regular reviews, sometimes they read like little feature articles, but they never have scores, and they may or may not tell you how tight the graphics are.

N+: Graphics Whores Untie!

‘That’s when the whores come in… doing their little behind-shake for the men folk…’ – Boardroom Woman from Tommy Boy The time has come to talk about whores. Graphics Whores, in particular. They’re out there. Most of them live in … Continue reading

Posted in Scoreless Reviews | Tagged , , , | Leave a comment

Passage: Interactive Art

As if in felicitous response to my surliness at Mass Effect’s time sink and my cynicism about BioShock’s overwrought artistic pretentions, Jason Rohrer produced a lovely little game called Passage, which is both quick to play and is a profoundly … Continue reading

Posted in Scoreless Reviews | Tagged , | Leave a comment

Mass Effect: The Five Hour Limit

Developers, you’ve got five hours. Mass Effect was my final straw: a sprawling space opera with real-time combat, sophisticated dialogue trees, and a posse of apologist coverage. It received nearly universal commendation from critics, despite the also universal acknowledgment that … Continue reading

Posted in Scoreless Reviews | Tagged , , , | Leave a comment

Team Fortress 2: Teamwork Go!

I haven’t historically played games that require any sort of teamwork. I have played a few multiplayer FPSs, but my experience is limited to some Turok: Rage Wars, a bit of Perfect Dark, and shit-ton of Goldeneye, none of which … Continue reading

Posted in Scoreless Reviews | Tagged , , | Leave a comment

Frog Bog: Jump Up Jump Up and Get Down

Last night, I collided with a concrete abutment at 200 miles per hour. I was sailing downward from a jump, so the midair trajectory on impact ended up causing a catapult effect. And, despite the high definition graphics, despite the … Continue reading

Posted in Scoreless Reviews | Tagged , , , | Leave a comment

Burnout Paradise: Open World, Dammit

The first things that you notice when you play Burnout:Paradise are the breakneck speeds, the crash physics, and DJ Atomica. The first two things are awesome, in that they literally inspire awe – a feeling I can only get from … Continue reading

Posted in Scoreless Reviews | Tagged , , , | Leave a comment

BioShock: We Need Our Prestige Games

Films are considered art, or at least a medium where art is possible.Games, not so much, not yet. But don’t worry – recognition is inevitable. Continue reading

Posted in Editorials, Scoreless Reviews | Tagged , , | Leave a comment

Zelda: Phantom Hourglass: Shipyard of Sorrows

Phantom Hourglass is everything you have heard. It’s innovative and engrossing, repetitive and infuriating. Continue reading

Posted in Scoreless Reviews | Tagged , , , , | Leave a comment

River Raid: The Awe of Infinite Levels

Most Atari 2600 games are unplayable in this new millenium, if they haven’t simply been superceded. In the future, perhaps the pantheon will be entirely obsolete. But if that ever happens, River Raid will be the last to fall. Continue reading

Posted in Scoreless Reviews | Tagged , , , | Leave a comment

Portal: Game of the Year 2007

Portal is 2007 Game of the Year. Because if there’s one thing more pointless than numeric review scores, its a Game of the Year award. Awards make people put a game like Portal in competition with BioShock. Continue reading

Posted in Scoreless Reviews | Tagged , , , , | Leave a comment