Daniel Dujnic Kirby's Adventure: One of Our Few Straight Reviews
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One Game Feature by Daniel Dujnic, 11/7/07
Kirby looks like a really simplistic platformer at first. For Chrissakes you can fly at will. This, Kirby's second outing, showed that it could be fun to play as a waddling pink poof. In Kirby's Dreamland on the GB, he was a gray poof that could suck up enemies and spit them out. Kirby's Adventure keeps all the core game play of Dreamland, but adds Kirby's defining characteristic, or lack there of: He steals enemy abilities by swallowing them.

Kirby's Adventure is a defining game for the character, and opened the door to casual players with it's simplistic gameplay that can get suddenly complex. There is something extremely satisfying about vanquishing a foe, eating his flesh and making his power yours.

Enough fanboyness. The gameplay is great for an NES title, the sound can get annoying, and one can't shake the feeling while playing that the fact that Kirby is pink was less an artistic choice as it was a side-effect of the palette. Although he is targeted towards the ladytypes, so who knows?

The last thing that needs mention is the boss design. Having recently played some later Kirby titles, I can say that the wait-for-the-boss-to-strike-then-suck-up-the-star-to-spit-at-them template was annoying and boring then, and it still is today. The only time Kirby gets new boss design is for final bosses, which end up being harder than the rest of the game as a whole.

Oh well, still fun and the mini-games are ok.




   
'One of Our Few Straight Reviews'


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Editor, Matthew "MAtt" Dujnic, e-mail: matt@gamegrump.com | © 2004-2009 Matthew Dujnic. Portions © 2007-2009 Daniel Dujnic